How To Be A Good Product Manager

A blog with tips on product management and related topics. Written by Jeff Lash, a product manager in St. Louis, MO

How To Be A Good Product Manager features tips on product management and product development, written by Jeff Lash, a product manager based in St. Louis, MO who specializes in product management for online and web-based products.

Save some features for later

Posted on November 10, 2009 by jefflash · 4 Comments

If you want to be a bad product manager, release all of your features at once. If you have some cool functionality, why would you wait to show it to the world? You need to get as much out as you can right away — if users don’t see everything that you have to offer the first time they use the product, there’s a chance you might lose them. Sure, there may be some features that they don’t care about, but customers will gladly sift through extra functionality to find the few pieces which might be really worthwhile.

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Product management is more than prioritizing features

Posted on September 24, 2009 by jefflash · 6 Comments

If you want to be a bad product manager, just focus on prioritizing features. That’s what product managers do, after all — just collect features from customers and decide which are the most important ones to add to the product. Plus, now with all these great tools that let you collect features directly online and have customers vote on them, it’s even easier since your customers are doing all of your work for you!

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Learn from the mistakes of the iPhone 3G S

Posted on June 22, 2009 by jefflash · 11 Comments

If you want to be a bad product manager, copy everything that Apple does. Everyone knows that Apple has some of the best products in the world, so you’d be a fool not to copy what they do. If you want to create a product as successful as the iPhone or the iPod, then just follow their lead.

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Consider your market window as part of your product strategy

Posted on March 31, 2009 by jefflash · 12 Comments

If you want to be a bad product manager, start developing a product and release it as soon as possible. If you’ve got a good idea for a product, why wait? You need to get it defined, get it developed as quickly as you can, and then release it right away, without any delay. Everyone knows that the first product to market usually wins, and the sooner it’s released, the quicker you’ll be profitable.

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Define the problem before solving it

Posted on March 9, 2009 by jefflash · 16 Comments

If you want to be a bad product manager, don’t worry as much about defining the problem as quickly finding the solution. Problems are usually very obvious and clear, and any time you spend dwelling on it is wasted time that could be spent on solving it. The sooner you start solving the problem, the soon you’ll have it figured out. How hard is it to define a problem, anyway?

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Decide go / no-go before buy vs. build

Posted on February 13, 2009 by jefflash · 6 Comments

If you want to be a bad product manager, make your decision about whether to buy, build, or partner on a product one in the same with your decision about whether to create the product at all. Maybe the market isn’t particularly attractive, but you can get into it pretty easily by partnering with a company. Or maybe you have a good idea for a product and you think it will be to difficult to build it, so the idea should get “shelved.” After all, you have to figure out how the product will get created at some point, so you might as well figure that out before you decide to go forward with it at all.

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Differentiate to avoid being a “me too”

Posted on January 15, 2009 by jefflash · 24 Comments

If you want to be a bad product manager, rush an undifferentiated product to market in order to grab market share. Sure, a competitor may have beat you to the market, but now that they are out there creating demand for an innovative offering, you don’t have time to waste. Your version may not be terribly unique and it may be a bit less than what the competition offers. Still, there may be customers who don’t like what the competitor has so you’ll get their business, or you can skim on advertising and sell yours a bit cheaper to create more demand. Either way, it should be pretty easy to get a successful product out of it, right?

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Reinforce your product-related communication

Posted on November 20, 2008 by jefflash · 15 Comments

If you want to be a bad product manager, assume that once is enough to communicate anything important. If people attend a meeting or read their email, they should be paying attention to what is communicated and understand what it means to them. Why would you need to say anything more than once? If people hear it or read it and still don’t know, it’s their own fault for not paying enough attention.

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Reconsider your Jack of All Trades strategy

Posted on November 10, 2008 by jefflash · 9 Comments

If you want to be a bad product manager, make your product everything for everyone. Who wouldn’t want an “all-in-one” solution? Since different types of customers may have different priorities, rather than trying to decide which customers and which priorities are most important, just meet them all. Sure, there might be a lot of stuff in your product, but that just means that customers will think that it does everything great.

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Consider all details of add-on features

Posted on October 21, 2008 by jefflash · 13 Comments

If you want to be a bad product manager, only worry about what gets added to your product, not how customers will take advantage of it. There may be some features that you don’t want everyone to see, or that may require some setup. Just put them in the product but don’t worry too much about how they’ll get set up — that’s for some other group within your organization to care about. Your job as a product manager is just to get the feature in the product, not to figure out all the details of how customers will enable the feature. Sure, it might be possible to make the process smoother, and customers may have to jump through some hoops, but if they really want it they won’t mind taking the extra effort.

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